Meta SMG
FSS CrackdownMuzzle
Mire-50 Tac GripUnderbarrel
Demo STP-1Rear Grip
EXP G2-44 StockStock
XRK Clutch-LSLaser
Call of Duty: Modern Warfare 4Launch 2026Last updated:

A full-auto 9x19mm SMG with a fast rate of fire, the ISO Nightshade balances controllability, mobility, and close-quarters stopping power into a versatile platform suited for any operator.
Meta SMG
Day 2 Classes
Fastest TTK / Max Movement Speed
Competitive SMG











| Distance (m) | Damage |
|---|---|
| 0 – 10 | 21 |
| 11 – 20 | 17 |
| 21 – 27 | 15 |
| 28 – ∞ | 13 |

A slim dot optic that provides a clear sight picture.

A quick and agile holographic sight.

A snappy holographic optic for close targets.

A holographic sight built for rapid target elimination.

An advanced thermal optic designed for locating targets in low-vis environments.

A versatile optic designed for mid-range firefights.

A versatile optic designed for mid-range firefights.

Hot swap at will between a magnifier and a close-range holographic optic.

A magnified, mid-range optic with an attached, angled dot sight for quick transitions in close-up fights.

Get on target quickly with this holographic optic.

A snappy optic for rapid, unpredictable engagements.

A slim dot optic that provides a clear sight picture.

A streamlined mini reflex optic with a low-profile frame and clear sight picture.

A snappy optic for rapid, unpredictable engagements.

A slim dot optic that provides a clear sight picture.

A snappy optic for rapid, unpredictable engagements.

A snappy dot optic designed for quick target takedowns.

4x scope with thermal capabilities

A light and quality compensator that offers superior vertical recoil control.

A tactical suppressor providing exceptional sound suppression at a moderate cost to aim-down-sight speed.

A heavy suppressor built for exceptional sound reduction and improved accuracy, range, and bullet velocity.

A sleek breaching device that offers improved melee damage and lunge range.

Offering exceptional sound dampening, this suppressor improves accuracy, effective range, and bullet velocity through a heavier design.

A simple yet effective compensator that dramatically reduces horizontal recoil.

Outfitted with multiple ports, this compensator offers a balanced reduction in recoil.

A non-ported flash hider that reduces muzzle flash and offers a slight improvement to recoil control.

A short and agile barrel for improved hipfire control and benefits to mobility.

Agile and swift, this short barrel provides significant improvements to mobility and handling.

Stay accurate with this long barrel that provides improved recoil control.

Low-profile angled grip that settles firing into a steadier track. Forward posture slows snap to sights.

A tactical vertical grip that improves control, mobility, and accuracy when firing from the hip. Slows aiming speed.



A 40-round magazine for 9mm ammunition.

A 50-round drum magazine for 9mm ammunition.

A textured grip that provides better comfort for faster aiming.

This comfortable grip provides excellent recoil control.

A tactical, textured grip from ZLR that provides superior flinch resistance when under fire.

Offering excellent improvements to mobility and handling at the cost of recoil control.

A heavy, fixed stock that provides better weapon control when idle, reducing sway.

A mobile-focused tactical stock that delivers faster aiming with a moderate trade-off in recoil control.

A padded, standard-issue military stock that provides better recoil control.

High-output 5mW laser that sharply boosts handling. Beam is visible to enemies while aiming.

Allows access to a Canted Firing Stance that considerably improves handling and ADS movement speed. Beam clearly visible while Canted Laser is enabled. Blocks Bipods.

Allows access to a Canted Firing Stance that improves Aim Down Sight Speed and grants the ability to ADS while Sliding. Beam is faintly visible when Canted aiming. Blocks Bipods.

Compact 1mW emitter that steadies hipfire shots. Beam not visible to enemies.

Low-power 1mW laser that improves ADS speed. Beam is not visible to enemies.

Powerful 5mW emitter that greatly steadies hipfire control. Beam clearly visible to enemies at the hip.

Powerful and compact, this weapon light marks enemy combatants for a short while, making them visible to your team.






Specialized RFID ammunition tags targets on impact, feeding real-time tracking data to the optic's integrated display, which shows a red dot of the target's movement and direction.
Base weapon. Total TTK = Sprint to Fire Speed + ADS In Speed + Avg TTK + Missed Shots, the same as on the Meta page. Avg TTK is the expected time to kill with shots spread over the body (Body Mix by default, change it under Hits), averaged evenly over the distance range; a One Shot distance counts as 0 ms. Each attachment shows its own changes to the base weapon: green = better, red = worse.